BE~BOX
BE~BOX — The Principle of Placement
A Sokoban puzzle game about boxes, placement, and the box-being.
BE~BOX leans into a warm, ruled-notebook-paper aesthetic — striped blocks, dashed target zones, and a soft palette that feels more like a productivity journal than a game. Underneath the cozy look is a straightforward puzzle mechanic: push boxes onto their matching targets.
A few levels reuse and rework ideas from the Just Another Sokoban, adapted here into the BE~BOX. The whole thing was vibe-coded with Claude, but every level was designed by hand — I tried to keep each one built around a single compact idea rather than just stacking difficulty.
How to play
- Move — Arrow keys or WASD
- Switch character — Tab, or click directly on a character
- Undo a step — Backspace
- Restart the level — R
Push boxes onto their matching colored target. Green boxes belong on green targets, red on red — grey boxes are nobody's problem. A level is complete once every colored box has found its place.
Some characters are stronger than others: Small contributors can push one box at a time. Big contributors can push chains of boxes, and even move Small ones out of the way.
Have fun!



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